A downloadable Game

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PLEASE SET YOUR KEYBINDS BEFORE YOU START, I DID NOT MAKE A PAUSE MENU! 

Alot of people are struggling with the Bunny hop/Wave Dash mechanic, ill try to explain it, You use the diagonal dash into the ground and you press space before or as soon as you hit the ground. you can buffer it by holding it a little before you actuelly land  and you should be able to pull it off, from there everything mechanic wise should be clear! 

EXTREMELY UNFINISHED/UNPOLISHED

Due to the time constraints of the game jam and workflow, we couldn't finalize everything, so it's a bit messy, but we're proud!

This is my friends' and my first game ever! We've never done something like this, and we've always wanted to get into it, so we joined WGJ2025 and tried making something from the moment the theme was revealed to when it was over. This was the result. It's definitely not perfect; it's got many flaws, but I've learned so much about game dev from making this small 2-week project.

Feedback and opinions would be lovely, but also please don't be too critical because this really was my first time doing all this kind of stuff. Like I said previously, unfortunately, there was a lot that wasn't able to make the cut, especially with audio. There's no music for the levels or audio design, and it's a little saddening, but I couldn't make the tracks in time.



THIS GAME HAS 2 LEVELS BUT GETS VERY VERY HARD VERY FAST!
Not for beginers
IF ANYONE BEATS LEVEL 2 PLEASE @ ME ON TWITTER @FinleyRendon or @Muto157 Id love to see that done, the gameplay for level 2 is nuts!

In this 2D platformer you come out the oven as a freshly baked gingerbread bunny and steaming hot given the name Pimpo. You’re on a mission to save the Gingerbread princess from the vicious hungry squirrel before it’s too late! It is your duty to traverse through multiple levels to get armor to defeat the Hungry squirrel to save the princess. As you go through the stages they progressively get harder and harder introducing new features and courses. If you do not have any experience with platformers like Celeste or Hollow Knight this game is not beginner friendly! This is a submission for the WGJ2025 And Made By An Extremely Talented and Group of people!

CONTROLS • WASD/ARROW KEYS : Movement • X : Interact • C : Pogo • SHIFT : Sprint

CREDITS ————————————————-

UNITY ENGINE

LEAD DEVS


Finley Rendon Aiden Barnard
@FinleyRendon
@Muto157

ADDITIONAL HELP ————————————————-
Gummyisdummy
GuppyBoi
Wishy
Trashcam
Teein
Raiguyyy
HOTFIXZ
Adobe Libary(Squirrel Images)

Published 2 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFinleyRendon
GenrePlatformer
TagsIndie

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Pimpo.zip 164 MB

Comments

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I love the art! I didnt get very far as I had difficulty with the controls.

The pogo intensifies fall speed and continuing to hold the button after bouncing neuters the bounce height gained, meaning to get the max bounce height you have to release the button immediately, but I would often release too early and then get hit by the enemy/obstacle I was trying to bounce off, maybe a slight buffer window after releasing the input would make this feel better? im no programmer so idk. could also be a skill issue

I know this game had a short deadline so slight jank is to be expected, whats here is very impressive! Sorry if Im a little harsh!

I honestly agree! the pogo mechanci was a bit too unforgiving, i should have made a buffer of some sorts cuz timing it was very specific! i appreciate your kind feedback and enjoyment! tysm <3

hi hi, i'd wish i could have beaten this but the dash feature has this real bad bug where it doesn't let you use it twice ONLY when sliding down walls which pretty means a softlock because an obstacle the first level requires you to use it multiple times

i hope this game gets picked up in the future for it's own, more polished release separate from any game jam because it looks so cutie cutee art style and design wise

the dash is only meant to be used once in the air unless you touch the ground, a wall, spring, pogo off a gumdrop or spike, or if you perform a wave dash (the tech where you diagonally dash against the ground and then jump) which is taught in one of the screens

I really enjoyed this game. The art is really cute and the gameplay has a good mix of fun and challenge (despite it being a tad bit buggy). Huge props to the developers for making this in such a short time!

I am really excited to see what other fun games y'all cook up 🥳

cute cute cute cute cute
i like the bunnies :3 and the art :3 and the squirrel :3

this game rage quitted my grandpa